GAME SKILLS Quinfall Gameplay Skills Guide
in development
Skills Language :
Life Staff Skill Trees
The Staff of Life class is made up of warriors who can skilfully wield large and powerful staffs of life. This class is known for their ability to heal their allies and gain control over life energy.
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Healing Field
(Active)
Mp : 0 | Cooldown : 0s
Creates a 6-meter radius area at the current location for 4 seconds. Every second, your character and allies regenerate 9% HP, while enemies take 15% magic damage. Each point added adds an extra 0.9% HP.
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Magic Silence
(Active)
Mp : 0 | Cooldown : 0s
Deals 140% magic damage to enemies. Additionally, enemies cannot use skills for 1 second. Each point added deals an extra 10% magic damage to the enemy.
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Life Infusion
(Active)
Mp : 0 | Cooldown : 0s
Only adds 30% HP to the targeted ally. Each point added increases the HP amount by 3%.
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Healing Ground
(Active)
Mp : 0 | Cooldown : 0s
Creates a 10-meter radius area at the selected location for 6 seconds. While in this area, your character and allies regenerate 8% HP every second. Each point added increases the HP amount by 1%.
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Toxic Escape
(Active)
Mp : 0 | Cooldown : 0s
Leaves a poison at the current location for 5 seconds and retreats. Enemies touching this poison have their magic defense reduced by 5% for 5 seconds. Each point added reduces the cooldown by 0.3 seconds.
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Curse Field
(Active)
Mp : 0 | Cooldown : 0s
Creates a 5-meter radius area at the current location for 5 seconds. Enemies in this area take 15% magic damage every 2 seconds for 10 seconds. Each point added deals an extra 5% magic damage per second to the enemy.
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Defensive Blessing
(Active)
Mp : 0 | Cooldown : 0s
Creates a 10-meter radius area at the selected location for 5 seconds. Your character and allies within this area gain 10% physical defense and 10% magic defense for 40 seconds. Each point added provides an extra 0.5% physical defense and 0.5% magic defense.
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Speed Zone
(Active)
Mp : 0 | Cooldown : 0s
Creates a 10-meter radius area at the selected location for 5 seconds. Your character and allies within this area gain a 20% speed boost for 20 seconds. Each point added provides an extra 1% speed.
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Weakness Zone
(Active)
Mp : 0 | Cooldown : 0s
Creates a 5-meter radius area at the selected location for 3 seconds. Enemies touching this area have their magic and physical defense reduced by 10% for 5 seconds. Each point added reduces an extra 1% physical defense and 1% magic defense.
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Drain Field
(Active)
Mp : 0 | Cooldown : 0s
Creates a 10-meter radius area at the selected location for 3 seconds. Enemies within this area have their healing received reduced by 20% for 10 seconds. Each point added reduces an extra 1.5% of the enemy's received HP amount.
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Resurrection
(Active)
Mp : 0 | Cooldown : 0s
Revives the targeted ally with 10% HP and 5% MP. [Chain] If used after the Defensive Blessing ability, the revived ally takes no damage for 5 seconds.
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Skeleton Warrior
(Active)
Mp : 0 | Cooldown : 0s
Summons a skeleton warrior cursed with dark magic. Deals magic damage to enemies based on your magic attack. It targets the enemy you start attacking and can be fixed to any point with a magic spell. The skeleton warrior disappears after 30 seconds. Each point added increases the skeleton warrior's damage by 10%.