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This class utilizes powerful warhammer to crush their opponents and gain an advantage over the battlefield.
Hammer Bash
(Active)
Mp : 0 | Cooldown : 0s
Deals 80% physical damage to the enemy. Each point added deals an additional 8% physical damage to the enemy.
Crushing Blow
(Active)
Mp : 0 | Cooldown : 0s
Deals %170 physical damage to the enemy. Each point added deals an extra %17 physical damage to the enemy.Deals 100% physical damage to the enemy.
Battle Roar
(Active)
Mp : 0 | Cooldown : 0s
Increases own and group players' physical attack by 10% for 1 minute. Each point added increases physical attack by an extra 1%.
Triple Hammer Strike
(Active)
Mp : 0 | Cooldown : 0s
Deals 40% / 50% / 60% physical damage to the enemy in sequence. Each point added deals an additional 15% physical damage to the enemy on the final hit.
Swift Backstep
(Active)
Mp : 0 | Cooldown : 0s
Retreats quickly from the enemy and increases magic defense by 10% for 5 seconds. Each point added reduces the cooldown by 0.3 seconds.
Mighty Ground Pound
(Active)
Mp : 0 | Cooldown : 0s
Deals 20% / 40% / 70% physical damage to the enemy in sequence. After the attack, your speed increases by 15% for 3 seconds. Each point added deals an additional 25% physical damage to the enemy on the final hit.
Defensive Surge
(Active)
Mp : 0 | Cooldown : 0s
Deals 30% / 50% / 60% physical damage to the enemy in sequence. On the final hit, increases own and allies' physical defense in the area by 10% for 5 seconds. Each point added deals an additional 14% physical damage to the enemy on the final hit.
Tremor Smash
(Active)
Mp : 0 | Cooldown : 0s
Deals a total of 170% physical damage to the enemy. Each point added deals an additional 17% physical damage to the enemy.
Push Back
(Active)
Mp : 0 | Cooldown : 0s
Deals 30% / 40% / 60% physical damage to the enemy in sequence. Each point added deals an additional 15% physical damage to the enemy on the final hit.
Freezing Strike
(Active)
Mp : 0 | Cooldown : 0s
Deals 20% / 30% / 50% / 70% physical damage to the enemy in sequence and freezes enemies for 1.5 seconds on the final hit. Each point added deals an additional 17% physical damage to the enemy on the final hit.
Cleansing Slam
(Active)
Mp : 0 | Cooldown : 0s
Deals 250% physical damage to the enemy. Removes negative effects from yourself and allies in the hit area, preventing them from receiving negative effects for 10 seconds. Each point added deals an additional 23% physical damage to the enemy.
Final Judgment
(Active)
Mp : 0 | Cooldown : 0s
Deals 250% physical damage to the enemy. [Chain] If used after the Push Back skill, knocks down the enemy player, but the physical damage dealt is reduced by 30%.